


You can avoid scenarios where it spreads to unintended targets. A benefit of the change is that you now have more agency over your DoT.

You can also simply wait with the application until the tank has gathered everything in the pull, but will then trade a GCD for less DoT damage. Often, one applies it on pull and then reapplies it when appropriate in order to cover all targets. In Shadowlands, you have to be conscious about how you use 爆发 since it no longer automatically spreads to any target that is introduced to the pull. 爆发 is amongst the first GCDs in your AoE opener in BFA and thereafter only requires a reapplication further down the line. Since 爆发 no longer applies 恶性瘟疫 continuously (every 1 second) over 6 seconds, spreading your disease in AoE is no longer trivial. From a PvE perspective, this is only a tuning nerf in a way. By splitting the erupt damage, it only scaled linerally overall with added target (just like the DoT itself). The fact that 恶性瘟疫 no longer erupts doesn't matter too much. This means that in Shadowlands, the duration has been decreased by ~6.5 seconds. Because of the fact that 恶性瘟疫 pandemics (up to 30% of the overall duration is added to the new DoT), in conjunction with the continuous application through the 爆发 debuff, the real BFA durations are 33.3 seconds (without 黑死病) and 19.65 seconds (with 黑死病). First of all, even if the base duration has been increased, the actual duration has in fact decreased. Finally, it no longer has a chance to erupt (was 30% on every tick). Its duration has also been increased from 21 seconds to 27 seconds. 爆发 now only spreads 恶性瘟疫 on the instance of application (used to be every second for 6 seconds). It's still a much less significant factor in the rotation compared to the Dark Arbiter of Legion but opens up for some optimisation. It does introduce another GCD in the opener which doesn't help the GCD-issues with Unholy (discussed later on). It adds flavour and complexity without sacrifising dps-utility (as the talent did in BFA). It naturally translates the proc into a more versatile power-gain and increases the power of 末日使者 in AoE scenarios (probably still won't be worth over other alternatives).Īnother good change to the spec.

Consuming procs of 末日突降 with 凋零缠绕 in AoE situations doesn't feel good in most scenarios (unless you can excplicitly benefit from the CD-reduction on 黑暗突变). Shoutout to the Acherus community as always for their eagerness to have constructive discussions and their help in creating this article.Ī great overall addition. We've received some nice new utility in the forms of 巫妖之躯 and 反魔法领域, a bit of added complexity to the normal rotation with 召唤石像鬼 becoming baseline as well as a selection of new runeforges. There's been a significant amount of individual changes, but the overall feel and gameplay remains similar to BFA Unholy. This article will display and discuss the changes that have hit the Unholy Death Knight so far in the Shadowlands beta. I just feel like it wouldn’t be such a bad thing to buff these abysmal traits by a good bit to make them even SOMEWHAT competitive, because unless the generic trait is ungodly terrible, there’s no way you’d pick the Frost trait over it at this time.Feedback and opinions on the current state of Unholy Death Knight in Shadowlands, talking about spell and talent changes, the new Runeforges, Legendary Powers, GCD Issues and more! It seems like the only reason we’re ever going to use the Frost traits, EVER, is because we’re being forced to in the next raid tier, as they are the only choices on the fourth Azerite ring, and already, the most boring and passive one (Icy Citadel) is clearly the best one.
#Unholy death knight azerite traits plus
I mean…I like some of the ways those traits change or enhance rotations, I really do, but they are so terrible for raiding, and the one that was best, and that I REALLY liked (Glacial Contagion) was removed…for whatever reason? Because it wasn’t interactive enough? I loved having a second disease in Frost again, plus that it augmented Obliterate! Bonus, it was an amazing trait too! With it gone, now…Just the flavorless generic traits are best. The Frost traits, however, are just plain awful. I know the whole Azerite system is…well, not everyone’s favorite, but…why are all of Frost’s traits so garbage? I mean, the traits SPECIFICALLY for the spec, not the generic ones, those ones are at the top of the DPS picks.
